Despite my last article, I’ve not managed to wheel the Woldwrath out as much as I’d have liked recently (barring a 75-pt tournament this past weekend, which I’m hoping to sum my thoughts up on separately), so we have something a bit different today.
Having taken the Paradox Plunge for 2013 (if you’ve not seen it, check out this thread on the PP forum) I’ve decided that Kaya1 has more potential than most people give her credit for. I’ve also been fairly vocal about the merits of her theme force, to Tier 2 at least. I suppose 2013 is the time to put my money where my mouth is and get off the Baldur1 / Kromac crutch duo? (we’ll see about that…)
With this in mind, we have a battle report today, with me pulling out Kaya1 against a friend’s Kaelyssa force.Kaya the Wildborne (The Wild Hunt Tier 2) - Warpwolf Stalker - Feral Warpwolf - Gnarlhorn Satyr - Gorax - Druid Wilder Max Bloodtrackers - Nuala the Huntress Max Wolves of Orboros - Wolf of Orboros Officer & Standard Wolflord Morraig
Being Tier 2 (by including Wolflord Morraig) I get Advance Move on the Wolves of Orboros. Doesn’t sound like much…
Note – Kaya2 model being used due to me misplacing my Kaya1 model…Kaelyssa, Night’s Whisper - Banshee - Phoenix - Sylys Wyshnalyrr Max Dawnguard Sentinels - Dawnguard Sentinel Officer & Standard Max Magehunter Strikeforce - Mage Hunter Commander Dahlia Hallyr & Skarath Lanyssa Ryssyl, Nyss Sorceress Nayl Arcanist
Apologies, omitted to take pictures of deployment!
Chris deploys his Sentinels and both ‘Jacks opposite my left, supported by Kaelyssa, the Arcanist and Lanyssa. Dahlia and Skarath deploy opposite my right.
I respond by deploying my battlegroup fairly centrally to be able to either make a push for his objective, or repel anything trying to get base-to-base with mine. The Wolves and Morraig deploy on my left to provide bodies to allow me to score CP.s
Chris’ Magehunter Strikeforce advance deploy slightly off-centre to my right, supported by Nayl.
My Bloodtrackers advance deploy opposite the Magehunter Strikeforce, and declare them as my Prey (otherwise their DEF will take the ‘Trackers too long to clear out). Wolves take their Advance Move directly forwards.
Retribution of Scyrah Turn 1
Magehunter Strikeforce advance upfield, carefully trying to stay outside 12″ of the advance deployed Bloodtrackers (7″ walk + 5″ throw range given Magehunter Strikeforce Stealth). Both ‘Jacks run cautiously up the table. Sentinels swarm up the table, grouping up in trios to make the most of Defensive Line. Dahlia and Skarath run up towards my right flank. Kaelyssa casts Banishing Ward on the Magehunter Strikeforce, and Phantom Hunter on herself to mess with my Fury generation.
Circle Orboros Turn 1
Turn passes to me, the ‘Trackers advance cautiously hoping to bait out some of the Magehunter Strikeforce so they can either start thinning them out next turn, or simply run-to-engage. Stalker (pointlessly) warps Prowl and runs, Feral warps for ARM and runs. Kaya casts Occultation on the Wolves of Orboros, and drops a couple of Fury. Gnarlhorn and Gorax both run to reposition. Wolves of Orboros hurtle up the field to gain me some tablespace on the left-hand side. Morraig skulks near the back, hoping to avoid the Banshee and Phoenix’s long range guns till they’re tied up in melee.
Battle is joined as forces of Circle Orboros and the Retribution of Scyrah fight for supplies.
Bottom of Turn 1 – Circle Orboros perspective.
Morraig’s Wolves of Orboros throwing themselves upfield to buy valuable space on the battlefield!
Bottom of Turn 1 – Retribution of Scyrah perspective from their left flank.
Bottom of Turn 1 – Retribution of Scyrah perspective from their right flank.
Bottom of Turn 1 – Birds eye view.
Retribution of Scyrah Turn 2
Sylys kindly upkeeps Phantom Hunter for free, Banishing Ward is dropped from the Magehunter Strikeforce. The Magehunter Strikeforce start proceedings by advancing closer to both the Wolves and Bloodtrackers, gunning down some Wolves and a single Bloodtracker. Skarath boldly advances and kills another Bloodtracker with its corrosive spray, before casting it’s Animus on itself giving himself Riposte to bait out a charge from the Feral.
The Sentinels advance in Defensive Line, easily cutting down the front ranks of the Wolves of Orboros, a trio of them bravely offer themselves up by guarding the doorway of the ruined wall to cover their advance. The Phoenix advances and guns down another Wolf of Orboros with its Halo Cannon, forcing a panic check, Morraig’s stern gaze and their standard see them deftly pass said panic check. Banshee takes a shot at Morraig but ends up out of range.
Dahlia casts Haunting Melody on herself, and advances closer to my objective.
Circle Orboros Turn 2
Occultation (foolishly, as you’ll see) gets upkept on the Wolves of Orboros. Wolves of Orboros kick things off with the Officer calling a Power Swell, with them all charging the Phoenix and… doing really not very much at all (many whiffed damage rolls!). The standard bearer makes a nuisance of himself by getting in the way! The Wilder scoots over towards Morraig, using Spirit Tap to cast Lightning Strike on Morraig. Morraig then gees up his pony (:P) and charges a trio of Sentinels, killing one with his Cleft Blade, Cleave’ing to kill another with his Cleft Blade, and his pony killing a 3rd. He then Sprints 8″ back, before taking his 5″ Light Cavalry move to perch himself up on the nearby hill. Fun times!
Bloodtrackers then activate, the front ranks are in Prey range so get a movement boost. The unit advances closer to the Magehunter Strikeforce, with the Prey-boosted Bloodtrackers moving up to catch the back line of Magehunters. Between melee attacks, Quick Work and normal javelin throws they take a heavy toll on the Magehunter Strikeforce. Reforming out of the way they back up and clear a charge lane for the Feral and the Stalker. The Stalker warps Berserk and kills a couple more Magehunters. Feral then warps for STR before charging (for free, due to the nearby objectve) Skarath, his boosted MAT 9 charge attack lands easily half-killing Skarath. Between his bite and second claw attack, Skarath goes down.
Kaya then activates, and I realise the folly of pointlessly upkeeping Occultation. My Stalker is within Vengeance + charge range of the Dawnguard Sentinels, whilst my Feral is out of the fight on my right flank. Needing to Spirt Door them both, I’m slightly screwed! Kaya Spirit Doors the Stalker back, then casts Occultation on herself (getting ahead on the attrition game, there’s no point risking being sniped out by the ‘Jacks and Magehunter Strikeforce) before using her Feat to pull back more Fury to Spirit Door the Feral back next to her. She then camps 3 transfers for safety’s sake. The Gnarlhorn and Gorax run into position for the following turn.
With the Wolf of Orboros in base-to-base with my opponent’s objective and Kaya within 4″ of mine, I bag my first Control Point.
Bottom of Turn 2 – Birds eye view.
Wolves of Orboros Power Swelling into the enemy! To little effect… d’oh!
Morraig… one of the few solos that can retreat farther (aided by Lightning Strike) than he charges!
Kaya plays it safe, leading from the back and shielding herself with Occultation.
Bottom of Turn 2 – Retribution of Scyrah perspective from their left flank.
Bottom of Turn 2 – Retribution of Scyrah perspective from their right flank.
Retribution of Scyrah Turn 3
Sentinels take their Vengeance moves and swing at the Wolf of Orboros Standard Bearer easily killing him. Dahlia upkeeps Haunting Melody on herself, Sylys upkeeps Phantom Hunter for free, the Phoenix gets no Focus, the Banshee gets 2 Focus from Kaelyssa. Phoenix combusts and incinerates the 3 Wolves of Orboros around him. The Banshee shuffles forwards between the objective and the Phoenix to line up a shot at the Gnarlhorn, deftly slamming him into the pillar behind him causing a bunch of damage in the process! The Arcanist runs up behind the Banshee to try and get in range of the Phoenix next turn, to either repair or Concentrated Fire.
Sylys sidles up to Kaelyssa and whispers dirty elven secrets to her (Arcane Secrets). She then advances into range of the knocked down Gnarlhorn, Siphon’ing off his Fury before dropping a Rift on his head (very inconvenient given his lack of Pathfinder!)
Dahlia runs and sits on the crest of the hill to the right of my zone (at this point, I realise I can only kill her by slamming something over her, oh bother!). A few of the forward Sentinels charge into the knocked down Gnarlhorn leaving him in a lot of pain!
Narn charges a Bloodtracker, kills her and then Sprints away. Magehunter Strikeforce gun down a couple more Bloodtrackers. Lanyssa gets into position for the following turn.
Circle of Orboros Turn 3
Kaya upkeeps Occultation on herself. Gnarlhorn is forced to shake the knock down. He sidles around the Sentinels, and tries in vain to punch one in the face (whiffing attacks at MAT 8 was bad!). The Stalker warps for STR, advances to my left and kills the trio of Sentinels in front of him. With the Stalker re-positioning, the Wilder then had the movement to move to my left to again use Spirit Tap to cast Lightning Strike on Morraig. Morraig can’t run to the objective as there’s a Sentinel in the way (Weapon Master free strikes hurt!), so instead he charges the Sentinel, easily kills him with his Cleft Blade, Sprint’ing and Light Cavalry moving into base-to-base with the objective.
Kaya camps 3 transfers and toes the edge of the zone near my objective. Bloodtrackers advance and throw Javelins at the remaining Sentinels, kiling two in the doorway of the ruined wall. A few toss Javelins at Lanyssa, but she pulls some matrix dodges and they all miss. The Gorax made the meanest face he could and runs to engage the Sentinels, making melee range with one of them. Feral warps for ARM and sits on the front edge of my zone as a fully healthy transfer target for Kaya.
Morraig bags me my 2nd Control Point. One more for a win. The Gnarlhorn is about ready to die, and a Stalker can’t take much punishment so it could change at any time!
Bottom of Turn 3 – Birds eye view.
Bottom of Turn 3 – Circle Orboros perspective.
Morraig to the fore!
Wait… what? Dahlia… what are you doing?!
Bottom of Turn 3 – Retribution of Scyrah perspective from their left flank.
Bottom of Turn 3 – Retribution of Scyrah perspective from their right flank.
Retribution of Scyrah Turn 4
The Sentinel kills off the Gorax with his Vengeance attack (think the Gorax got charged earlier in the game, don’t recall 100%!). Sylys again upkeeps Phantom Hunter for free, and Dahlia continues to upkeep Haunting Melody. The Phoenix gets allocated 3 Focus, the Banshee gets allocated 3 Focus. Kaelyssa keeps one. The Banshee shuffles closer to Morraig, knocking him off his pony with his initials before killing the dismounted Morraig with bought attacks. The Arcanist throws Concentrated Power on the Phoenix, Lanyssa throws Hunters Mark at the Warpwolf Stalker, easily landing it. The last remaining Sentinel charges into the Warpwolf Stalker, whiffing his charge attack.
The Phoenix then decides to strut his stuff, charging the Warpwolf Stalker, whiffing a boosted charge attack at the Stalker. His other initial hits the Gnarlhorn but does little damage. Between two more bought attacks and less-than-great damage rolls, both the Gnarlhorn and left limping but standing nonetheless. The remaining Magehunter Strikeforce fan out in front of the objective to try and buy a turn of grace to get the Banshee into my remaining ‘beasts.
Dahlia runs into base-to-base with my objective, netting Chris his first Control Point.
Circle Orboros Turn 4
Eyeballing the remaining Bloodtrackers, it might be possible to put the nail in the coffin this turn. Kaya activates first, healing both the Gnarlhorn and Stalker’s crippled aspects whilst still sitting next to her objective. The Gnarlhorn burns his Fury attacking the Phoenix to little effect, but stops at Fury 3 to keep his remaining health open as a transfer target. The Stalker wraps for STR and manages to scrap the Phoenix.
Checking the remaining Bloodtrackers Prey range, the normal leader and remaining grunt are within Prey range with Nuala being out. The Bloodtrackers advance out through the gap in the ruined wall with Nuala advancing up to Lanyssa. Nuala pokes Lanyssa but misses, critically both Bloodtrackers land their Javelin attacks on the Magehunter Strikeforce, killing two of them. Reform’ing into base-to-base with the objective for the win!
Dahlia still loitering around at the end of the game, a chronic pain in the… ahem, yes!
Bottom of Turn 4 – the end game.
I’ve used more or less the same list in a few games, and whilst the infantry dies horribly, it does buy me board space for a turn or two which I think lets me get my battlegroup into position to start the hit and run shenanigans to get up in the attrition game.
The list will likely do better against armies that don’t do so well against Stealth as you can have both the Wolves of Orboros (Stealth’ed with Occultation) and Bloodtrackers over the half-way line if you get first turn.
The battlegroup definitely needs tweaking, I’m convinced that the Gnarlhorn would be best swapped out for a Pureblood. If I take the Pureblood for getting past ARM buffs, I can probably drop the Gorax since Primal isn’t as needed to one-round heavies (Spirit Door lets me kill heavies over two turns).
That’s all for now, if you’ve got any (constructive ) comments on the format of the battle report above, please let me know in the comments below.
For anyone viewing the pictures in separate tabs, I apologise for the size of the pictures, I’m still learning what the heck I’m supposed to be doing with my digicam!
Ciao for now guys & girls.